![]() ![]() The switch on the back only disengages the lock that prevents repriming, it won't do anything while in the process of priming the blaster. You'll want to be careful when opening the blaster the spring will be under tension, and parts will probably go flying once it has an avenue to release the tension. You can try to prime back even more, but if it is a compression issue, you may have to take the blaster apart and either cut off some coils of the spring or find one that fits better. Where did you source your spring, and did you modify the blaster yourself? It is possible that the spring is too long, so the blaster can't prime back far enough to catch and disengage the ratchet. If it is like the Atlas, it probably has a ratcheting prime, so it may not be fully primed back, which would explain the play. This is the Helios, correct? (Does it prime with a hook, or with a bolt that can be put on either side)Īs I understand it, the Helios should have a return spring, so it should spring forward once fully primed. Unofficial Nerf Fandom Wiki Page (Not affiliated with r/Nerf) Read the welcome-and-rules and verification channels on Discord for Verification information. NOTE: /r/Nerf is not officially affiliated with the /r/nerf Discord. c/Nerf (Lemmy): A small but growing community on a decentralized reddit-alternative.ī: A German forum (and mostly German-language, though English is welcome too). Technically active but not accepting new members.ĭartSweep: A system for finding games and groups with more features in development. NerfHaven: One of the oldest forums in the hobby, currently serving as a 20+ year archive of old information. Nerfy Discord Servers: There's tons of Nerf servers on Discord that are worthwhile. or wait for the Takedown XX-800 in 2020, the Hades looks good with its 60 round capacity but I already have the pump kit with my Helios and Apollo so it kind of makes that springer pump category filled.
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